Colab

Concept Design

The first stage involves generating ideas based on form, function, features, specifications, benchmarking and economic justification.

Design Development

The second stage involves selecting, developing and evaluating suitable concepts based on set specifications.

Embodiment Design

The third stage creates a fixed layout by selecting the most desirable configuration, evaluating against technical and economic criteria.

Detail Design

The fourth stage realises the physical product through specification of details such as materials, dimensions, size, assembly, with final testing before production.

Design Intent

Identifies the design concept and product purpose including aesthetics, safety and usability.

Form & Detail

Identifies the product?s appearance with respect to form, in terms of structure, shape, proportion and size.

Visual Character

Identifies the product personality or character that a product conveys to the user, usually through the external form, choice of materials, texture and finishing.

Usability & Operation

Identifies how well the product is capable of being used, including functional effectiveness, ergonomics and operational efficiency.

Scenario of Use

Identifies how a product would be used in a projected sequence of events and may include relationships between the user, environment and product.

Single View

Comprises of isometric, trimetric, perspective, oblique and axonometric projections in the form of sketches or drawings.

Multi View

Diagrammatic views through first-angle or third-angle projections in which the form is flattened out with plan views, front elevations and end elevations.

Areas of Concern

Identifies issues concerning the overall design that include safety, usability, ergonomics and production.

Finishing

Identifies the texture (external surface perceived through touch) and surface finish (coating applied to the product)

Colour

Identifies the visual attributes of the product's appearance in terms of hue, lightness and saturation

Dimensions

Generally comprise measurements for parts, including angles and tolerances with a specified unit of measurement.

Construction

Refers to the arrangement and composition of parts that when put together make the product.

Assembly

Describes the process whereby the manufactured parts are put together to make the completed product.

Components

Consists of connecting parts which when assembled from the overall working product and may be classified as electrical and mechanical components.

Mechanism

Involves the assembly of connected moving parts and its physical operation to perform a function.

Part & Section Profile Lines

Lines that delineate the form, section or area of a product and includes parting lines where two parts are assembled together or where moulding dies meet.

Exploded Views

Shows parts of a product separated by distance to display the components contained within the assembly.

Material

The substance from which the physical product part is made up.

Sketches

Idea Sketch

Shows what design ideas look like as physical objects and are used at a personal level to externalise thoughts quickly. Also known as thumbnail, thinking or napkin sketches.

Study Sketch

Used to investigate appearance and the visual impact of ideas such as geometric proportion, configuration, scale, layout and mechanism.

Referential Sketch

Used as a diary to record observations for future reference or as a mataphor.

Memory Sketch

helps users recall thoughts and elements from previous work and usually includes notes and text annotations.

Coded Sketch

Informal representations that categorise information, usually to show an underlying principle or scheme.

Information Sketch

Allows stakeholders to understand the designer's intentions by explaining information clearly and to providea common graphical setting. Also known as explanatory or talking sketches.

Renderings

Formal proposals of design concepts that involve the application of colour, tone and detail for realism. Also known as sketch renderings or first concepts.

Inspiration Sketch

Form orientated sketches used to communicate the look or feel of a product by setting the tone of a design, brand or product range. Also known as emotional or inspiration sketches

Prescriptive Sketch

Informal representations used to communicate design decisions and involves general technical information such as dimensions, material and finish. Also known as specification sketches.

Drawings

Concept Drawing

Shows the finished product using precise line drawings. Also known as layout drawings.

Presentation Drawing

Final drawings for clients and other stakeholders. They can be used for reference and may include exploded views with technical details.

Scenario & Storyboard

Used to suggest user and product interaction, and to portray use in the context of artefacts, people and relationships.

Diagram

Abstract representations of the underlying principles of an idea or represents relationships between objects. Also know as schematic or diagrammatic drawings.

Single-View Drawing

Comprises of isometric, trimetric, perspective, oblique and axonometric projection drawings.

Multi-View Drawing

Diagrammatic views through first-angle or third-angle projections in which the form is flattened out with plan views, front elevations and end elevations.

General Arr. Drawing

Embodies the refined design but omits internal details. Used in the production of an appearance model with limited details. Also known as model making drawings.

Technical Drawing

Represents the built object and covers every product detail for manufacture. Also known as engineering, production or construction drawings.

Technical Illustration

Graphical illustrations to explain technical details and use conventions of engineering drawings incorporating signs and symbols within the illustration.

Models

3D Sketch Model

Informal three dimensional block representations that represents the design idea. Also known as foam models, sketch models or 3D sketches.

Design Dev. Model

Used to increase understanding of relationships between components, cavities, interfaces, structure and form.

Appearance Model

Exact visual representations of the design proposal defining the product form and use, but do not contain working mechanisms. Also known as block, iconic or qualitative models.

Functional Concept Model

Shows functionality and highlights important functional parameters including yield and performance factors.

Concept of Op. Model

Helps communicate understanding of operational strategies and usage procedures relating to the product.

Production Concept Model

Used to help assist the evaluation of production processes or manufacturing technologies for final production.

Assembly Concept Model

Shows component relationships to provide confidence in assembly, cost and investment.

Service Concept Model

Illustrates how the product is serviced and maintained, and may be in the form of exploded views to show the disassembly of parts with servicing information.

Prototypes

Appearance Prototype

Highly detailed, full-sized models that combine functionality with product appearance.

Alpha Prototype

The first construction of the sub-systems that have been individually proven and accepted. Fabricated using materials, design and layout that will be used for the actual product.

Beta Prototype

The first full-scale and fully-functional prototypes constructed from the actual materials as in the final product.

Pre-Production Prototype

Final prototypes used to perform production and assembly assessment using production tooling for small batches.

Experimental Prototype

Physical prototypes used to perform or parameterize physical properties of the product. Also known as design-of-experiment prototypes.

System Prototype

Combines the numerous components specified for the final product. Used to test and assess assembly, mechanism and performance.

Final Hardware Prototype

Assists in the design and evaluation of product fabrication and assembly issues.

Tooling Prototype

The physical tooling allows potential problems to be intercepted before any discrepancies in form or fit occur.

Off-Tool Component

Components produced using the tooling and materials intended for the final product.